Animating the Main Villain in Marvel's Spider-Man

タコ博士のリグ・アニメーション周りのお話
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Game Developer @gamedevdotcom

She’s rigging how many legs? We’re tweeting slides from Sophie Brennan’s talk in the animation boot camp #GDC19 pic.twitter.com/LVcTOfEETv

2019-03-19 05:23:25
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Game Developer @gamedevdotcom

Here’s a look at Doc Ock’s rig from Marvel’s Spider-Man. Brennan describes this character as like “having four extra characters tied to Doc.” #GDC19 pic.twitter.com/ZS5cbiFsH8

2019-03-19 05:27:37
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Game Developer @gamedevdotcom

This was what Doc Ock was made of by the end of production. #GDC19 pic.twitter.com/ZxVZED9nuX

2019-03-19 05:28:46
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Game Developer @gamedevdotcom

This was the first attempt at Ock’s Rig. Would have been great, but didn’t fit a tight production schedule. #GDC19 pic.twitter.com/vLjNtNhHeL

2019-03-19 05:30:05
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Game Developer @gamedevdotcom

This was the final approach, getting 4 tentacles onto Ock at once! #GDC19 pic.twitter.com/1C2JWgwKB8

2019-03-19 05:30:41
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Game Developer @gamedevdotcom

Here’s a look at the animation timeline timing for Ock’s arms. #GDC19 pic.twitter.com/VoXDuOF7qe

2019-03-19 05:31:29
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Game Developer @gamedevdotcom

And here’s a look at the Rig and Bind poses that Brennan whipped up. #GDC19 pic.twitter.com/IQF4lwPrBX

2019-03-19 05:31:57
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Game Developer @gamedevdotcom

Ock’s rig had IK and FK controls, but Brennan said there wasn’t time to implement the latter. The team used these IK actions to help animators impelement the following actions. #GDC19 pic.twitter.com/nsb10FX9G1

2019-03-19 05:34:42
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Game Developer @gamedevdotcom

Math is hard. Here’s some pseudocode that replicates the math driving Ock’s limbs. #GDC19 pic.twitter.com/oOFuFsUoVV

2019-03-19 05:37:45
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Game Developer @gamedevdotcom

One of Brennan’s colleagues came up with a proxy rig that turned parts of the limbs into boxes, moving the boxes impacted less joint logic. This was brought back into the main rig. #GDC19 pic.twitter.com/Dys4QhJF84

2019-03-19 05:41:04
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Game Developer @gamedevdotcom

Very expensive. Every animator in this room chuckled nervously. #GDC19 pic.twitter.com/4tczLqmtRt

2019-03-19 05:42:51
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Game Developer @gamedevdotcom

Brennan celebrates the payoff for all the work on Ock. #GDC19 pic.twitter.com/hi9y5NV5OX

2019-03-19 05:45:45
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Game Developer @gamedevdotcom

Redoing the tentacle tweet with the right hashtag for everyone. #GDC19 pic.twitter.com/YGLNNNl1Z8

2019-03-19 05:53:10
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